Sunday, August 14, 2011

Crazy 3x3x3 Mars - CC Last

The Crazy 3x3x3 Mars is part of the "Crazy Planet Cube" series. 


Understanding Crazy 3x3x3 Mars


First, take a look at the diagram below.





You'll see that Mars is listed as "111", and on the picture, the white, green and yellow faces are different to the other 3 faces. The "1" means that when you turn the white, green and yellow faces, the center parts turn with the face. When you turn the other faces, the center parts do not move. So they're "0" faces.


But yours may have different colours as the "1" faces. It'll definitely have three faces in the same relative positions where the centers turn with the face, but they might be, for example, green, blue and red. (Apparently the factory just puts them together with the correct face specification regardless of colour.) It's a good idea to make yours the same colour specifications as the original. This site will be using the correct colours. This video will show you how (it's using the Earth cube, but the procedure is identical).




The Basic Plot
  1. Solve inner edges
  2. Solve outer edges
  3. Solve outer corners
  4. Solve inner corners (circle corners)


Step 1: Inner Edges


Solve the inner edges as follows:
  1. Solve orange and red inner edges
  2. Solve blue inner edges
  3. Solve all other inner edges
Solving the orange and red pieces is fairly straightforward. Getting the blue pieces is slightly harder. Solving the others is then simple with an understanding about what happens to inner edges on "0" faces. This video will explain it all.





Step 2: Outer Edges


A useful thing to know is that when you do an edge piece series, and only turn the red, orange and blue faces, the inner edges are unmoved.


This means that as long as we do an edge piece series turning only the red, orange and blue faces, we can move around our outer edges as we like. Proceed like this:


1. Solve all the green pieces first by bringing the "visitor" piece onto the red, orange and blue faces, and then carrying out an EPS. Then return it to its home.


2. Solve the next few pieces in the same way.


3. If you solve the pieces from the outside in, you'll find that the last three pieces will automatically be positioned around the corner common to the red, orange and blue faces. This means you can carry out the final corner piece series fairly easily. The only thing which might be necessary is to move a center before you do it. It's all explained in this video. 




Step 3: Solve Outer Corners


Do this exactly as for a standard cube, using the corner piece series. You won't mess up any of the edge pieces you've already done.





Step 4: Solve Inner Corners

To cycle inner corners, hold the cube with the "1" faces (white/green/yellow) at up/left/downIt makes no difference whether white is up or yellow is up, as long as all three "1" faces are up/left/down.

Here's what to do:
  1. Corner piece series first turn of upper face clockwise
  2. Turn the whole cube clockwise about the vertical axis
  3. Corner piece series first turn of upper face anticlockwise
    That procedure cycles the three inner corners from LUB -> LUF -> UBR. That means the piece on the left face (in the up-back position) will move to the left face (in the up-front position), which will move to the up face (in the back-right position).


    Using the above, we cycle our inner corners pieces (potentially 24 of them) until all are solved. Initially it's quick and easy. It's often possible to cycle 2 at a time, and occasionally, all 3. As there are less pieces to cycle, it becomes harder. When you're down to the last 5 or so, it can often be difficult to setup the pieces and keep track of what you did. The video below will give you a good idea of how to do it.




    And a final video showing the endgame.






    And that's it. Your Crazy 3x3x3 Mars is now solved. I trust this site has been helpful. If you have any questions or want some clarifications, please use the comments to do so.





    1 comment:

    1. Hi,

      When placing the outer edges, I come to a situation were all edges are reduced but two, and those two outer edges need to swap. How should I proceed ?

      Philippe

      PS: at the same time, I have the opportunity to thank you for those tutorials. Your videos are my favourite ones on Youtube :-)

      ReplyDelete