Sunday, August 7, 2011

Crazy 3x3x3 Mercury - CC Last

The Crazy 3x3x3 Mercury is one of the "Crazy Planet Cube" series. It's assumed you can solve a 3x3x3 Rubiks cube.

Understanding Crazy 3x3x3 Mercury

First, take a look at the diagram below.

You'll see that Mercury is listed as "1", and on the picture, the white face is different to the other 5 faces. The "1" means that when you turn the white face, the center parts turn with the face. When you turn the other faces, the center parts do not move. So they're "0" faces.

But yours may have a different colour as the "1" face. (Apparently the factory just puts them together with the correct face specification regardless of colour.) It's a good idea to make yours the same colour specifications as the original. This site will be using the correct colours. This video will show you how.

Note: The video is for earth, but the procedure is the same.

The Basic Plot
  1. Solve inner edges
  2. Solve outer edges
  3. Solve outer corners
  4. Solve inner corners (circle corners)

Step 1: Solve Inner Edges

Solve the inner edges in this order:
  1. Yellow first
  2. Blue/Orange/Red next
  3. Green/White last
This step is quite straightforward, and the video below will show you how.

Step 2: Solve Outer Edges

Do this basically the same as you would for a standard Rubik's cube, using the edge piece series. Just remember to always turn non-white faces.

Here's a video showing how to solve all the outer edges.

Step 3: Solve Outer Corners

Do this exactly as you would for a standard Rubik's cube, using the corner piece series.

Step 4: Solve Inner Corners

To cycle inner corners, hold the cube with the white face at the left.

Here's what to do:
  1. Corner piece series first turn of upper face clockwise
  2. Turn the whole cube clockwise about the vertical axis
  3. Corner piece series first turn of upper face anticlockwise
That procedure cycles the three inner corners from LUB -> LUF -> UFR. That means the piece on the left face (in the up-back position) will move to the left face (in the up-front position), which will move to the up face (in the front-right position).

Using the above, we cycle our inner corners (potentially 24 of them) until all are solved. Initially it's quick and easy. It's often possible to cycle 2 at a time, and occasionally, all 3. As there are less pieces to cycle, it becomes harder. When you're down to the last 5 or so, it can often be difficult to setup the pieces and keep track of what you did. The video below will give you a good idea of how to do it.

And a final video showing the endgame.

And that's it. Your Crazy 3x3x3 Mercury is now solved. I trust this site has been helpful. If you have any questions or want some clarifications, please use the comments to do so.


  1. This is actually the first crazy cube I've solved without help. I couldn't have done that without your Ultimate Solution tutorials.
    Your explanations are outstanding. Top 3 with SAV and Burgo

  2. hey,
    part 2 what should i do if i have 2 flipped outer edges
    they are in the correct place but not in the proper diraction